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Topic Title: Uematsu getting worse?
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"Uematsu getting worse?" , Mon 16 Jul 16:22 PM :


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Okay, a little while ago, I found a website that had the entire soundtrack to FF9 available to download, and so, naturally, I picked up a few mp3s. Ahem... at any rate, as I listened to them, I thought to myself "what the hell is everyone talking about?". Recently, I've been hearing a lot of people complain about how Uematsu's music has gotten worse of late. I disagree completely, however. While I enjoyed Uematsu's work on the SNES Final Fantasy's (as well as whichever songs he may have contributed to CT), I find his work on the PS FF's to be an improvement over them (well, okay, FF6j excluded... that soundtrack is just too good...). FF5 and 4j really didn't have the kind of music that "inspired" me into playing the way FF7, FF9, and to a lesser extent, FF8 did. Now while I feel FF6 was the greatest soundtrack Uematsu has ever produced, I think the PS FF's are NEARLY just as good (perhaps the only thing they're missing is characters as good as FF6's, to complement the music... but that isn't really Uematsu's fault, is it?), and FF9 specifically may even tie FF6 in my mind (I haven't decided yet... need to listen more). So, basically, what I want to know is why does everyone seem to be under the impression that the quality of Uematsu's work has degenerated recently? I for one, think he's still at the top of his game... and I am REALLY looking forward to FF10's soundtrack... and, um, the game too, I guess...

Oh, and just for fun, what do you guys think is Uematsu's best composition so far?
What's mine? Well I'm glad you asked!
*everyone looks around at each other, wondering what Surtur's talking about...*
"The Legendary Beast" (FF8) or the overworld theme from FF6... "Tina", or something...

-Surtur's favourite composer is still Mitsuda, though...

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[this message was edited by Surtur on Mon 16 Jul 04:34 PM]


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"Re(1):Uematsu getting worse?" , Sun 29 Jul 09:43 PM

Message #2595

I tend to prefer the Star Ocean 2/Tales of Destiny composer or the one who did Xenogears.

As for the FF...

FF6 certainly had some damned good music. Relm's Theme is among my favorites.

FF7 was okay...the one I really liked was the song in the Planetarium. Hell if I could remember what it was called!

FF8 music was mostly shit with a few gems. The Legendary Beast is my FAVORITE. I also liked the cute xylophone music.

FF9 as YET to impress me in the music field.

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"Re(1):Uematsu getting worse?" , Sat 28 Jul 12:07 AM

Message #2585

wow, it's been along time since i've posted here......and i know i'm going to look like a complete idiot for saying this.....but who did the soundtrack for Xenogears, was that Uematsu? whoever it was.........utter brilliance..........easily better than any Final Fantasy score.

As far as my favorite (in personal opinion, best) final fantasy piece.......the overworld from ff7, and (yes this is everybody's) "one-winged angel".

but the thing i don't get is why he didn't do the Movie's soundtrack....THAT was idiocy.

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"Re(2):Uematsu getting worse?" , Sat 28 Jul 09:34 PM

Message #2590
Replied to #2585

Personally, I really liked Elliot Goldenthal's work on TSW. I thought the music was appropriate to the film and powerful in its own right.

There's a pretty big gap in style difference between him and Uematsu, but there is also a significant gap in style difference between TSW and the games.

Ultimately, I think TSW IS a FF, despite some protests, mainly because of the themes and the developement of the plot and characters (even though I think the character development was a little lacking; heck that wasn't the point of the flick this time around), but it was a visually different FF which I think means it needs aurally different music.

Oh, and yes, "One-winged Angel" is my fav of all time :)

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"Re(2):Uematsu getting worse?" , Sat 28 Jul 07:01 AM

Message #2586
Replied to #2585

xenogears composer - yasunori mitsuda. did chrono trigger and radical dreamers and chrono cross too, along with a few others. he's composing xenosaga music too.

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"Re(3):Uematsu getting worse?" , Sat 28 Jul 08:13 PM

Message #2589
Replied to #2586

figures i didn't know that. well, the man's a genius, and that's a definite understatement.

*anywho*

"Everything that has form must fade away for that is natures way; yet I feel my heart being torn apart at times like these..." - chrono + cross


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"Re(1):Uematsu getting worse?" , Thu 26 Jul 06:15 PM

Message #2582

I can't resist a discussion about soundtracks, so here's my 2.4 cents.

Best soundtracks: FF4 and FF6 (both are generally very good, almost no fillers, some outstanding music like the overworld theme).

2nd best: FF7 (more fillers, but featuring some INCREDIBLE battle musics- some of the best in the series- and some nicely dark music to fit the game's mood).

3rd best: FF5 (like FF6 and FF4 but the quality isn't as high and there are more fillers).

4th best: FF8 (I'll be fair-- there are quite a few tunes that I did like. Overall, however, the tunes I liked were bland compared to FF7).

Last: FF9 (I loved the game but I didn't like the music very much. Most of it was even more bland than FF8).


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"Re(2):Uematsu getting worse?" , Thu 26 Jul 06:30 PM

Message #2583
Replied to #2582

Those of you who missed out on FF3j probably don't find the soundtrack to FF9 as interesting, because a good portion of the music appears to be remixes of portions of FF3j songs.

While there were some good tracks on FF9, I missed certain elements of classic FFs.

1. The overworld music wasn't "travel" music. FF4, 5, and 6 all had "travel" music as the overworld theme. FF4 and 5 had a relatively fast beat over which a melody was placed, and FF6's mix of Terra's theme was amazing. From 7 onwards, the music became far more ambient... rather than traveling music, it was "lost" music... way too ambient.

2. Trills and arpeggios. Uematsu used to include all sorts of cool trills in his music. And the crystal theme itself is an excellent example of an arpeggio.. these were far more prevalent in the older FFs than in the newer ones.

3. Celtic influence. Dammit, I love celtic music, and I really missed it in the later FFs. This is one of the reasons I love Mitsuda's current work.


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"Re(1):Uematsu getting worse?" , Mon 23 Jul 06:32 PM

Message #2568

I will give a longer reply here soon, but I am in a hurry now and want to say something, at least.

For right now, I will ask this: Part of what dissenchants(sp? again) me about his PS scores is that the quality of the music seems at odds with the quality of the visuals. By quality of the music I do not mean the composition but, rather, the orchestration of it.

For example:

In the good ol' 16 bit days, the player had to engage in suspension of disbelief on a number of different levels. Not only did they have to allow themselves to believe the story, but also the presentation of it. Compared to later FFs, 6 looked really quite cartoonish. Within that context, highly synthesized and Midi sounding music was exceptable--you were already set up to have to use your imagination to "fill in the gaps" whether or not these gaps be in the fact that the characters you were supposed to ego identify with were the size of dimes, or the fact that you could almost hear the speakers wailing at the tinny sounds of an obviously fake trumpet.

All this changes with the move to the PS. Now, a jump up the ladder in graphics creates a world substantially more believeable. The sound quality, however, does not follow suit. While a greater number of channels means that we can hear significantly more nasal sounding digital trumpets, they are still nasal sounding digital trumpets. With the obvious attempt at a higher level of naturalism in the visual arena, you expect to hear a higher level of naturalism in the aural one, too. When this does not happen, the effect is rather jarring IMHO.

Ok be back later . . . gotta run ;)

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"Re(2):Uematsu getting worse?" , Mon 23 Jul 09:27 PM

Message #2569
Replied to #2568

Well Square could have made the music fully orchestrated but that would mean storing the music on the CD possibly as audio tracks. Of course this would eat up space on the CD like anything and FF7+ would have had far more CDs meaning an increase in cost for the consumer. Less people would then by the games and Square would lose money big time. So whilst orchestrated music is a nice idea it's not really economically viable. It is possible just too costly. Of course the PSX2 should be able to handle orchestrated music in a game though I doubt we'd see much of it since most gaming companies wont see it as being worth the effort. In any case it's hardly Nobuo's fault that the PSX cant improve the quality of his tunes and I think most of us would have taken that into account. The fact remains the quality of his songs has been going up and down more than two rabbit in mating season stuck in an elevator.


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"Re(3):Uematsu getting worse?" , Wed 25 Jul 11:21 AM

Message #2577
Replied to #2569

Personally I don't mind having music that isn't more realistic in games.. Especially games I play a lot :) if everyone was orchestrating their music for games they'd become a lot similar sounding and I bet a lot of it would get boring. I guess the reason a lot of people dug FF6 music so much is that it would be right at home with a real orchestra playing. But I don't think FF1-5 would work like that. FF7 would, FF8 I doubt would and FF9 just has too much deliberately synth based stuff to work with a real orchestra I think. Sure, they had arrangement CDs which were great (well, some of them), but they had tracks that were a) re-arranged for orchestra anyway and b) quite orchestral sounding in the game to being with, just with bad midi like sounds.

The thing I'm not liking about FF10 music that I've heard so far isn't the fact that the battle theme sucks (every OST has at least one boring tune!), just that the same samples are used as FF8 and FF9, it seems. So the OST will probably sound very similar, which isn't exactly _bad_, but it sure it could be better. Even the SNES FFs sounded different because each used different sounds. Personally I liked the FF5 ones most but that's just me! And quite where I'm going with this I don't know so I'll shutup.

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"Re(4):Uematsu getting worse?" , Wed 25 Jul 11:50 AM

Message #2578
Replied to #2577

I agree, Blur, with the point that not everything needs to have an orchestral sound.

But even the electronica bloops are poor quality. There's nothing preventing them from using better samples for the music.

Also, the worst theme to be boring is the battle theme, since you hear that the most :P


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"Re(5):Uematsu getting worse?" , Sat 28 Jul 07:14 AM

Message #2587
Replied to #2578

yeah that's a good point about the battle theme :) but I was speaking purely about the OST in this case since I'll probably have that at least a year before the actual game. so for like a year that's just gonna be one tedious song of many (and hopefully the rest will be less tedious). then again I guess they could (and should) do what they did in FFT and have like more themes for the random battles or something because just one is gonna get boring no matter how good it is. unless the game is reeeaaally short.

I don't really mind electronica bloops, but then again they probably should be using more realistic sounds for stuff like the strings and choirs and some of the brass. I thought Xenogears had excellent sounds for those actually.. maybe they should use those a few more times or something.

I still do think they need new sounds for ff10. the quality doesn't really bother me (though obviously I can see why it'd bother a lot of people), but to be honest I was kinda shocked when I first heard it.. Like, with the power and possibilities on the playstation 2 I thought they woulda stepped it up a bit and got better sounds (okay, _much_ better sounds). ah well. I guess I hold out hope of the OST being good after I actually liked a few tracks on it, so maybe that's why I'm sticking up for it :) or something.. well, it's out next week, so we shall see

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"Re(5):Uematsu getting worse?" , Thu 26 Jul 06:04 PM

Message #2581
Replied to #2578

quote:
There's nothing preventing them from using better samples for the music.

Actually, as far as I can tell, it would cost more to use better samples.
And, see, the people at Square are greedy bastards...
hell, if they wanted to, they could make a game about a dancing Hippo, slap a "Final Fantasy" logo on it and sell millions of copies. So they probably don't have much of a problem with realeasing an FF game with inferior sound quality, so long as they still make billions off of it...

-Surtur once made a game about a dancing Hippo, slapped the FF logo on it, and made millions... but... then he got sued... now Surtur lives in a box...


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"Re(5):Uematsu getting worse?" , Thu 26 Jul 06:02 PM

Message #2580
Replied to #2578

Oh, I agree.

In some places I think the synthed sounds are marvelously appropriate, especially in certain parts of 7 and most of 8. However, there are times (like the ending of 7) when the quality of the sound was obscenely poor either because it didn't have the aural qualities that the composer obviously wanted it to have (in the case of 7 it seems that an orchestra is what Uematsu wanted) or because it wasn't WELL synthed.

For 8, a lot of the tracks seem to have been intended to sound synthetic, and for the most part, the quality of the samples is good and appropriate for the type of music.

I certainly don't blame any of the sampling and sything problems on Uematsu; that isn't part of his job. I do think his more recent music is a bit uninspired, but can you really blame the man?! He has been doing this for 10 games! Eventually even the best artist can run out of ideas.

For instance: 9. In 9 I have to say that most of my dissapointment came with the composition itself. I am biased, I admit, because I was really rather dissapointed in that game as a whole, but the music often didn't give me the thrills that I got when, while playing 6, I would run across a new theme. At those moments it wasn't unheard of for me to just sit and listen to the music for a good ten minutes. The last time I did that was in 8 where Squall goes into the cave to fight Ifrit. Whatever music plays there (I don't know the title of the track) it was magical enough to make me stop and listen for quite some time.

I haven't heard any of the music from 10, and I don't want to until I play the game. I didn't know anything about 4 or 6 until I played them, and I think I prefer it that way.

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"Re(6):Uematsu getting worse?" , Sat 28 Jul 07:43 AM

Message #2588
Replied to #2580

ah I loved ff7's crappy sounds so the ending was fine with me :) hey, I'm weird with music. but that was probably just cos it was my first rpg. for a while I thought the music on games like alundra and wild arms sucked cos they used more realistic sounds. but then I kinda got into those too. I don't think uematsu was running out of ideas on ff7 as much as doing something different. I don't think there's another ost like ff7, but I think the closest are (probably obviously) ff6 and ff8.

I'm not sure it would've been impossible for Uematsu to have better sound on the ending of ff7. didn't FFT come out very soon afterwards? that was a one disc game with very realistic samples for the most part _and_ live orchestral opening and ending themes. I can't say for sure but I think they could've used better sounds for at least the ending theme on FF7 (which at the time was the biggest and most anticipated - and sure to be the best selling - installment of their flagship series) if they wanted to.

as for ff9.. I thought that OST was the best since ff4 (I don't like ff6's music as much as everyone else. that's not to say it's not good though!), infact the best full stop. I just loved the emphasis on melody we hadn't really seen since FF5 (sure 6 and 7 had it, but not as much as 1-5 I feel). I liked the instruments used, which were mostly the same as ff8 but it also had some new ones, and I just loved the atmosphere of the whole thing. It had some boring tracks but I felt the good ones far outweighed the bad. true, most of it wasn't memorable (not a bad thing if you ask me), wasn't original at all (hey, fits with ff9 perfectly there!), etc etc. but I guess I just really enjoyed listening to it. ah well.. still thought melodies of life was boriiing.

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"Re(7):Uematsu getting worse?" , Sat 28 Jul 09:36 PM

Message #2591
Replied to #2588



Well, when it comes right down to it, everyone has different tastes.

"And there was Silence in the House of Judgement" -- Oscar Wilde


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"Re(8):Uematsu getting worse?" , Sat 28 Jul 10:32 PM

Message #2592
Replied to #2591

Conversely, when it comes right down to it, everyone tastes different :)


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"Re(9):Uematsu getting worse?" , Sat 28 Jul 10:51 PM

Message #2593
Replied to #2592

Nah it all tastes like chicken really.


"We like to talk big.Vampires do. 'I'm going to destroy the world.' That's just tough guy talk. Strutting around with your friends over a pint of blood. The truth is I like this world. You've got... dog racing Manchester United. And you've got people. Billions of people walking around like Happy Meals with legs." -Spike (Buffy the Vampire Slayer


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"Re(3):Uematsu getting worse?" , Tue 24 Jul 03:19 PM

Message #2571
Replied to #2569

Actually, the PS2 can easily handle bigger sound samples, etc. Hell, they could use really wonderful soundsamples in the studio, store them as MP3s and play them back on the PS2.

But they don't.

They're using the same PSX samples. So uh... yeah. They're fault.

Hell, Monolith is using the London Philharmonic for Xenosaga, I'm sure Square has the budget to do something similar for their flagship series.


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"Re(3):Uematsu getting worse?" , Tue 24 Jul 10:04 AM :

Message #2570
Reply Edited

quote:
The fact remains the quality of his songs has been going up and down more than two rabbit in mating season stuck in an elevator.

Heh... thanks for the imagery, buddy...

-Surtur's gonna have weird dreams tonight...


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[this message was edited by Surtur on Tue 24 Jul 12:09 PM]


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"Re(4):Uematsu getting worse?" , Tue 24 Jul 06:18 PM

Message #2572
Replied to #2570

Np my mind has a way with words. Though it's probably best if in future you dont try to visualise such things.


"We like to talk big.Vampires do. 'I'm going to destroy the world.' That's just tough guy talk. Strutting around with your friends over a pint of blood. The truth is I like this world. You've got... dog racing Manchester United. And you've got people. Billions of people walking around like Happy Meals with legs." -Spike (Buffy the Vampire Slayer


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"Re(1):Uematsu getting worse?" , Mon 16 Jul 11:19 PM

Message #2548

Uematsu is kinda boring now. I take that back, he's really boring. Completely uninspired. FF6 was great, FF4 was damn good, FF5 was damn good too (musically anyway), and then FF7 was okay... and FF8 (save the Laguna battle music) sucked aardvark poo, and FF9 was FF3j soundtrack all over again.

what does our FF composer have for us next? This

Yawn.


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"Re(2):Uematsu getting worse?" , Sun 29 Jul 10:36 PM

Message #2596
Replied to #2548

Standard Final Fantasy battle music stuff...

ZZZZZ

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"Re(2):Uematsu getting worse?" , Tue 17 Jul 10:19 AM

Message #2551
Replied to #2548

Uh... this might make me sound stupid, but... um... I kinda like that battle music, actually...

-Surtur isn't worried about sounding stupid... everyone already knows he IS...

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"Re(3):Uematsu getting worse?" , Tue 17 Jul 07:58 PM

Message #2553
Replied to #2551

You're right, it does make you sound stupid


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"Re(1):Uematsu getting worse?" , Mon 16 Jul 04:57 PM

Message #2546

Hum hum.... although ff7 and ff8 had few nice tracks (more ff7 than ff8), the general soundtrack was kinda disapointed.. When a friend gave me his ff7 reunuion cd, for instance, i only copied like 4 songs from it (orchestrated aeris, main theme, cid, and some other (forgot which)... the rest was awfull.. i'm not speaking of ff8's annoying music like the one of the garden... Eyes on me sucked too, in vocal incarnation.. Can't speak for ff9, since i only played about 1 hour into it and was put down by animal-tailed heroes and rat-faced street boys.. ;(

my personal opinion :)

Best Regards
Kostjan

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"Re(2):Uematsu getting worse?" , Sun 22 Jul 08:08 PM

Message #2566
Replied to #2546

FF4 - Frankly, I haven't heard the OST in quite a while, but what I recall of it was decent, not especially good for RPG music, nothing REALLY memorable like FF6. The arranged versions I've heard are great, though, so...

FF5 - Like the game, sub-par for the FF series, with some good tracks here and there. Not good enough composition to make up for the bad sound quality, for the most part.

FF6 - Musically, as in most respects, the pinnacle of the series. Great character themes, good event themes, and the best darn ending theme of any RPG. Overall, one of the best RPG soundtracks, and the arranged versions are even better.

FF7 - A letdown from FF6, but still full of memorable tracks. The main difference is that there's a ton of filler in-between the good ones. Inconsistent, but some tracks stand almost with FF6, especially with better sound quality.

FF8 - Like FF7, really, but with a different theme. Again, there are standout tracks (opening, Laguna battle theme, Eyes on Me, etc) but tons of filler, like the other battle themes and most of the rest.

FF9 - Same trend as the past two, but with fewer memorable tracks. Aside from the hauntingly beautiful Burmecian theme and the highly enjoyable Kuja themes, (and Beatrix's theme, to a lesser extent), not a lot here compared to any other than FF4.

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"Re(2):Uematsu getting worse?" , Tue 17 Jul 12:17 AM

Message #2549
Replied to #2546

I havent really played FF1-5 long enough to write a fair assessment of them so I'll talk about FF6-9

FF6- As with everone else I have to say that this was easily his best work Nobuo reached the pinacle of his career. Its not just that one track from the intro either, most of the songs are incredible.

FF7- A step down from FF6 and the music is a lot less inspirational. Still a great effort but inferior to FF6. There are a few nice tracks like the one for RedXIII's dad and the slow track for Cid. The track "One winged angel" was also a delight. Overall not a bad effort by Nobuo but not his best work either.

FF8- Pure Crap. Some of these tracks were so bad I actually turned off the sound. In fact its probably one of the reasons it took me so long to finish the game. There are some notable tracks though, Laguna's theme comes to mind as does the song in the opening cutscene. Eyes on me was overused terribly a lot of tracks were just rehashes and the rest were mostly crap. Nobuo must have been half asleep when he wrote this tripe.

FF9- Not a bad effort some of the tracks are nice and its certainly better than FF8 but it still lacks the magic of FF6 I'd put this one on equal footing with FF7 but only just. If anything its probably slightly worse. The music is saved however by the fact that it really does fit the game. "The thing I must protect" is one such example of a track which fit the game well and I found it to be not half bad the ending tracks are great too along with "Song of memory" and "Freya's theme". "Melodies of life" is a step up from "Eyes on me" and not half bad to listen to.


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"Re(3):Uematsu getting worse?" , Tue 17 Jul 10:38 AM

Message #2552
Replied to #2549

Okay, let me give my own opinions on the individual soundtracks...

FF6 - Nothing more to say about this.

FF7 - A step down? Maybe, but to me it wasn't that much of a drop... I thought the music fit FF7's style pretty well (particularly the more "mysterious" types of music that played when either Cloud went insane, or when Sephiroth was around, killing people...)...

FF8 - Well, the game sucked, and unfortunately, the soundtrack fit it pretty well. The music for FF8 was boring, but to me, only when listened to while playing the game itself. I heard a few mp3's from FF8 on their own, and frankly, I was surprised to find myself enjoying them. I couldn't stand listening to the music DURING the game, though, mainly because I hated the game so much...
Oh, but yeah, Eyes on Me sucked in OR out of the game...

FF9 - Great soundtrack. It fit the game's more light-hearted mood well, I loved the battle music, hell, I loved ALL the music (even the overworld theme, although it didn't WORK as an overworld theme... but it still sounded good). Melodies of Life was a HUGE step up from Eyes on Me IMO. I mean, it sounds better in the original Japanese, but even in English it sounds pretty good. I really liked FF9, and I just thought it was one of Uematsu's best works...

But not better than FF6...

-Surtur, believe it or not, liked FF6's soundtrack.

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"Re(4):Uematsu getting worse?" , Wed 18 Jul 07:39 AM

Message #2554
Replied to #2552

FF1's Temple of Fiends theme used to turn me on... no seriously... FF1 soundtrack was very nice... :)

As for the "mystery" theme, listen to them in all the games by Square (or in fact, any rpg), and you'll find that they sound very very very alike... ;(

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Kostjan

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"Re(5):Uematsu getting worse?" , Wed 18 Jul 12:09 PM

Message #2559
Replied to #2554

ff1 - nice soundtrack! shop theme is fun. and the dungeon themes were great.

ff2 - don't know it well enough but the kashuon castle tune was fun and pandemonium's music is cool

ff3 - I really liked the music in this one.. melodically it was kinda diverse for a nes game I thought.. then again I don't know many nes games so...

ff4 - my second favourite! ff4 ost has very few tracks I disliked.. and fun battle themes. and nice instrument sounds and stuff. nobuo rocked with ff4 I think

ff5 - a lot of people dislike this soundtrack (along with the game) but I still think it rocks. the instrumentations were great. I guess I just like the tunes. And Kuja's theme was in it! (check out 'Intentions Of The Earth')

ff6 - I kinda like this one but I bet everyone else likes it a lot more :) I used to love it but I just listened too much so it got kinda boring I guess. has some great tunes though (locke's theme, searching for friends, last dungeon, dancing mad, save them and decisive battle are my favourites)

ff7 - this was my first rpg so I got into the music quite a lot at the time.. still like a lot of it.. some of it is boring though. I think the crappy instrument samples suit the game really well (probably because it was my first rpg :) ).

ff8 - had some real great tracks for me.. and some good ones.. and some really bad ones too.. I'll always love 'drifting' and 'the oath' though! oh yah, and the ending theme is great I think too (the much better version of eyes on me in the ending theme as well).

ff9 - my favourite one! kinda cliched maybe but it was quite like ff4 and 5 music to me and Nobuo remebered what 'melody' is too! which I guess greatly helps along this soundtrack.. just really like it. for me it's up there with xenogears' ost *runs away*


and what I've heard of ff10 - two tracks I _love_... and the battle theme I heard is kinda boring and uninspired... ah well. before we put all the blame on Uematsu though let us not forget that Junya Nakano (dew prism/threads of fate)and Masashi Hamauzu (SaGa Frontier 2) are composing on ff10 too!

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